State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2025

Top Slime Games on iOS in Denmark: Q3 2025

Explore the performance of the top slime games on iOS in Denmark during Q3 2025, highlighting trends in downloads, revenue, and active users.

Top Slime Games on iOS in Denmark: Q3 2025

During the third quarter of 2025, the performance of slime games on iOS in Denmark showcased diverse trends in downloads, revenue, and active users. Here's a closer look at the top five apps in this category based on data from Sensor Tower.

PlaySlime:Slime Simulator Game by Slime Simulator Studio saw its weekly revenue fluctuate throughout the quarter, starting at approximately $588 and closing at $525. Downloads started at 200, tapering to around 120 by the end of September. Meanwhile, active users exhibited a gradual decline from 4.2K to 3.7K.

Dramaton LTD's Super Slime Simulator experienced minimal revenue, peaking at $27 early in the quarter. Downloads varied, beginning at 65 and finishing strong at 61, with active users ranging from 298 to 252.

Super Big Slime: Black Hole 3D from Supercent, Inc. had sporadic revenue, recording $10 in July and $14 in late September. Downloads peaked at 94 in July before dropping to 20 by the end of the quarter. Active users decreased from 378 to 300 over the same period.

Mateo Bonnin's Rogue Slime displayed a decline in revenue, starting at $20 and ceasing by August. Downloads followed a similar trajectory, starting at 68 and dwindling to a mere 5 by September.

Finally, My Talking Slimy: Slime Cat 3D by Pixeland LLC showed steady revenue, starting at $36 and peaking at $100 in July. Downloads were modest, beginning at 11 and reaching 29 by the end of September. Active users ranged from 102 to 105.

For more insights and detailed data, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025